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Pokémon Card Condition Guide 2026: NM, LP, MP, HP

NM (Near Mint) means edges, corners, and surface all look factory fresh under a light. LP (Lightly Played) has minor edge wear you can feel but barely see. MP (Moderately Played) shows visible whitening, scuffing, or a bend. HP (Heavily Played) has real damage, like creases, dents, or scratches you'd notice from across the table. Each step down can cut a card's price by half or more, so getting this right before you list or grade a card matters more than almost anything else you'll do as a collector.

What actually separates NM from LP?

The line comes down to edges and corners, not the face of the card. A true NM card has sharp corners with zero whitening, clean edges with no fuzz, and a surface free of scratches or print lines. LP is basically the same card with a hint of wear, maybe one corner has the faintest touch of whitening, or you can feel a slight roughness on an edge that you can't really see. If you're holding a card at arm's length under a lamp and squinting to find the flaw, it's probably LP, not NM. If you have to hunt for the flaw with a loupe, plenty of sellers will still call it NM, and that's a gray area worth knowing before you buy or sell.

How do you tell MP from HP?

MP is wear you can see without trying. HP is damage you can't ignore. Moderately played cards usually have noticeable edge whitening on multiple sides, some surface scuffing, maybe light scratches from being sleeved and unsleeved a hundred times. The card still lies flat and looks like a card. Heavily played goes further: creases that changed the card's structure, corner dents, water spots, or writing. If a card has a crease you can feel when you run a finger over it, it's HP no matter how clean the rest of the card looks. A single hard crease is usually enough to knock a card out of contention for anything above HP, even if everything else is pristine.

How much does condition actually move the price?

Condition is often the single biggest swing factor after the card itself, sometimes bigger than a modest print run difference. Think of it as a ladder: NM sits at the top, and each step down the ladder chips away a real chunk of value, not a rounding error. A card that's a clean NM might sell for something like double what the same card in HP brings, and for chase cards from sought-after sets that gap can be even wider. This is why two copies of the exact same card, same set, same year, can list for wildly different prices, and why serious buyers always ask for close-up photos of the corners and edges before they commit.

How do you grade your own card honestly?

Use bright, even light and check four things in order: corners, edges, surface, centering. Start with the corners under a strong light, rotating the card slowly so you catch whitening from every angle, not just straight on. Move to the edges next, running a fingernail lightly along each side to feel for roughness even if it looks fine. Then check the surface for scratches, indentations, or print lines by tilting the card and watching how light reflects off it. Finally eyeball centering, since a card that's badly off center on the front or back gets marked down even if it's flawless everywhere else. The honest move is to grade yourself one notch lower than your gut says. Collectors are notoriously generous with their own cards and notoriously strict with everyone else's, so assume the person on the other end of the listing will be strict too.

  • Corners: check all four under bright light, rotating the card for whitening
  • Edges: run a fingernail along each side to feel roughness you can't see
  • Surface: tilt the card and watch for scratches, dents, or print lines
  • Centering: compare the border margins front and back
  • Structure: flex-test gently for soft creases that don't show until light hits them right

Should you send a card in for grading or sell it raw?

Send it in when the card is already close to NM and valuable enough that a grading fee is a small fraction of what a graded sale could bring. A PSA-graded card in a sealed slab removes all the guesswork for a buyer, and mid to high grades on a genuinely scarce or in-demand card often sell for a real premium over the same card raw. But grading takes time, costs money, and comes back with a number you don't control. If a card already has visible whitening or a soft crease, there's a good chance it grades lower than you hoped, and you've paid a fee to find that out. For common cards or anything already showing MP or HP wear, raw usually makes more sense. The math only works in your favor when the starting condition is strong.

ConditionTypical grading outcomeBetter fit
NM, sharp corners, clean edgesStrong shot at a high numeric gradeWorth considering for grading
LP, faint corner touchSolid mid-to-high grade likelyDepends on the card's value
MP, visible whitening or scuffingMid grade at best, sometimes lowerUsually better sold raw
HP, creases or dentsLow grade or no gradeSell raw, be upfront about flaws

Why do raw and graded prices for the same card look so different?

A raw card's price depends entirely on how buyers trust your description, while a graded card's price is locked in by a third party. That trust gap is exactly why raw comps for a card can spread from bargain to strong price for what looks like the same card, because buyers are pricing in risk they can't fully verify from photos. A graded slab strips that uncertainty out, so its comps cluster much tighter around whatever that grade typically brings. When you're trying to price your own card, the right move is to look at raw sales for cards described the same way you'd honestly describe yours, not just the average of every recent sale regardless of condition.

Where do you find honest comps to check your grading against?

The most reliable comps come from actual recent sales, not asking prices, since anyone can list a card high and let it sit. This is one spot where Brickify is genuinely useful: scan a Pokémon card and it pulls live market comps from real recent eBay sales rather than a static price guide, and it shows raw and PSA-graded prices side by side so you can see exactly what the condition jump is worth for that specific card. That side-by-side view is a fast gut check. If raw comps and PSA 9 comps for your card are close together, grading might not be worth the wait. If there's a wide gap, it's a stronger case for sending it in, assuming your card's condition can actually support that grade.

What's the fastest way to price a whole binder honestly?

Go card by card with the same four-point check, because eyeballing a full binder at a glance is how sellers end up over-grading half of it. That's slow going for anyone with a real collection, which is where a bulk scan helps: Brickify can price a whole binder page or shelf in one pass with a running total, so you get a fast baseline value across dozens of cards at once. It won't replace looking closely at your best pulls before you decide whether to grade them, but it's a much faster starting point than pricing everything by hand, especially for the bulk of a collection that's worth checking but not worth agonizing over.

What's the one habit that keeps you from over-grading?

Photograph the card in the same harsh, direct light you'd want a buyer to use, then judge it from that photo instead of from memory. It's an easy habit and it removes most of the self-flattery that creeps into grading your own cards. Store your NM and LP cards in rigid sleeves or toploaders right away, since soft sleeves alone let corners round off over time just from normal handling. A collection that's been protected consistently holds its condition, and its value, a lot better than one that's been living loose in a shoebox, no matter how careful you think you've been with it.

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